This game is almost ready; the mechanics similar to The Wonderful 101, where what you draw becomes an attack, are amazing... I'll keep playing it! ๐๐๐
Thank you so much! I'm happy to hear that you like it, and I'll hopefully keep on making it better, especially now that you gave me more motivation. I also just looked up the Wonderful 101 game because I had not heard of it before, but you are right; it's kind of similar with the drawing system, so I'm going to do some research into the game!
Also if you have more suggestions for the game or attack ideas I would love to hear it.
Of course, if I come up with anything, I'll let you know. I'm already in the Discord to collaborate a bit, but I'll leave this here to give more flow to the Itch.io page:
Ideas for more attacks: There are plenty of anime series with elemental magic to draw inspiration from (Mashle, Black Clover, etc.). The Japanese are really great when it comes to imaginative concepts. I think it's better to give you some guidance on where to get inspiration rather than suggesting specific attacks.
Mmmmh: I know the project is already in a very advanced state, and while the conceptual phase isn't entirely gone, it does make it harder to integrate new changes. So, I'll just leave this here: Google Docs Link.
โ Return to Element Bash
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cool game dude . Good job
Thank you man! Hope to make it even better
This game is almost ready; the mechanics similar to The Wonderful 101, where what you draw becomes an attack, are amazing... I'll keep playing it! ๐๐๐
Thank you so much! I'm happy to hear that you like it, and I'll hopefully keep on making it better, especially now that you gave me more motivation. I also just looked up the Wonderful 101 game because I had not heard of it before, but you are right; it's kind of similar with the drawing system, so I'm going to do some research into the game!
Also if you have more suggestions for the game or attack ideas I would love to hear it.
Of course, if I come up with anything, I'll let you know. I'm already in the Discord to collaborate a bit, but I'll leave this here to give more flow to the Itch.io page: