Polishing Update


Fixed some game breaking bugs and added a lot of polishing feautures to the game.

One of the polishing step was improving the combo drawing system. Which looks better and is easier to use now. But I still want to make easier to understand for new users so will be working on that!

 Polished the taking damage more to make it feel more impactfull and satisfying. By adding more effects to the health bar. And making the touch imput area wave up and down quickly when taking damage giving it more of a pushback effect.

Added some new effects to the fire element. And made it possible to have fire particles collide with each other! So now you can block incoming fire with fire  which also gives cool intense visuals in my opinion.  

Update the game engine from Unity 2022 to Unity 6 which caused some more game breaking bugs. Which all should be fixed now. Also had to change some collors of ui and effects because they were darker in unity 6 for some reason. So the game now has a slightly diferent look mainly on the main menu. 

Improved some outdated UI too. 

Improved the AI more now it does not stand still as often. And it has better aiming for spawning attacks like moves where the AI needs to aim from the spawned object position. 

For the future I am planning on adding more abilities starting with the water element. Like blood control or more water based attacks like water arm punches. Besides that I want to add even more polishing to the game to make it  even more satisfying to play.

Files

ElementBash 163 MB
32 days ago

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